better aiming, better explosions, better music
LONGINVS » Devlog
Decent little update, mostly finesse.
- Full 360 degree aiming now possible. you can attack, thrust, and throw in all 360 degrees.
- aiming logic has also been reworked, it should be easier to aim now
- better switching of music
- tracks now switch on the nearest measure or the nearest nth measure after a chunk destruction
- better explosions
- destroying an enemy chunk now nets a longer more elaborate explosion. more rewarding for when you just destroy something via slash. looks okay for now, will revisit it again later.
- enemy chunk damage tweak
- previously, an enemy chunk would be split open with about 1/3 health remaining. This has been changed to 1/2 health remaining - this offers a better value proposition for using the thrust/throw attack. Before, you could easily and reliably destroy the chunk with two more consecutive slash volleys if your slash speed was high enough, kinda undermining the thrust/throw attack's utility.
- enemy chunk healths have not been increased - so maybe the game is slightly easier now.
Files
Alpha - Mac OS X 10.7+ / 64-bit 45 MB
Jan 02, 2021
Alpha - Windows 10 / 64-bit 43 MB
Jan 02, 2021
Get LONGINVS
LONGINVS
True Spear Combat
Status | In development |
Author | ten-k-studio |
Genre | Action |
Tags | 2D, Boss battle, Bullet Hell |
More posts
- Updates + GIFsMar 27, 2021
- IMS Special Demo Release!Mar 26, 2021
- [Windows] Sound is fixed!Dec 13, 2020
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